Highwayman = also rogue swashbuckler seems to fit best to me, since he has a decent mix of movement abilities. Grave robber = rogue probably arcane trickster with the shadow fade thing, but maybe in the future we'll have a more alchemy focused rogue archetype that would fit here better Hunter's mark, colossus slayer, pure damage with strength weapons and slightly sub-par defenses with medium armor. Not a ton of spell casting comparison, but when have you ever seen a moon druid cast spells?Īrbelist = ranged fighter of some sort probably battlemaster, with the trick being sharpshoot + precision attackīounty hunter = ranger. Hellion = berserker barbarian not exactly able to do this 1 for 1 in d&d, because the polearm suggest PAM, but the exhaustion mechanic for barbarians in d&d is definitely a non-bo with PAM.Ībomination = moon druid. Built as GWM and never not use the -5/+10.Ĭrusader = Crown paladin the prot boost he has is basically the champion challenge since it marks him. Subclass is pretty much nonexistent perhaps the revenge ability could be like devo paladin's channel though. Leper = Paladin not immidiately obvious, but his most magical thing is his big self heal reminiscent of lay on hands.
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